Skyborne Warriors
"Skyborne Warriors" is my passionate take on the classic vertical shmup genre, inspired by timeless titles like "Aero Fighters" and "1942". My goal is to blend nostalgic arcade action with modern gameplay mechanics to deliver an experience that's both familiar and fresh.
Updated | 14 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | Carlos Rodriguez |
Genre | Action |
Made with | Godot |
Tags | Arcade, Godot, Indie, Shoot 'Em Up, Singleplayer, Top-Down, Top down shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Joy-Con |
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Skyborne Warriors 110 MB
Development log
- Devlog: Introducing the New Ranking System!14 days ago
- Devlog #5: Bug Fixes, Explosions, and Boost Effects!36 days ago
- Devlog #4: First Level Update – Playable in Your Browser!45 days ago
- Devlog #3: Enemy Classes Incoming!72 days ago
- Devlog #2: Bullet Refactoring - Leveling Up My Arsenal79 days ago
- My first attempt to start a video game92 days ago
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